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Big Top Breakout
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'''Big Top Breakout''' is the second prison released related to the Season Pass of [[The Escapists 2]]. You're put to work as a circus act in order to make money off of performing prisoners. == Schedule == {| class="wikitable" !Time !'''Routine''' |- | 06:00 - 07:00 | Roll Call |- | 07:00 - 08:00 | Breakfast |- | 08:00 - 11:00 | Job Time |- | 11:00 - 14:00 | Free Time |- | 14:00 - 15:00 | Roll Call |- | 15:00 - 16:00 | Dinner |- | 16:00 - 17:00 | Exercise |- | 17:00 - 18:00 | Shower Time |- | 18:00 - 19:00 | Show Time |- | 19:00 - 21:00 | Free Time |- | 21:00 - 22:00 | Roll Call |- | 22:00 - 06:00 | Lights Out |- |} == Jobs == {| class="fandom-table" |+ ![[Jobs|Job]] !{{Item link|Strength|alt_img=Strength TE2.png}} !{{Item link|Intellect|alt_img=Intelligence TE2.png}} !{{Item link|Money|alt_img=Money TE2.png}} |- |Face Painting |30+ |55+ |40 |- |Balloon Artist |40+ |60+ |50 |- |Hanging Posters |40+ |30+ |30 |- |Lion Feeding |70+ |50+ |75 |} == Escape Plans == * It's A Long Shot - Fixing the Human Canon * Wind Up Merchant - Scaring the Elephant * Perimeter Breakout - Digging past the wall, or cutting through some fences and going through a cyan door ==[[Keys|Key]] Map== Guard Numbers are the orders shown in the character display page, with the first guard being number 1. # {{Item link|Keys|alt_img=Cyan Key te2.png|disp=Cyan Key}}, {{Item link|Keycard|alt_img=Red Keycard.png|disp=Red Keycard}} # {{Item link|Keys|alt_img=Cyan Key te2.png|disp=Cyan Key}} # {{Item link|Keys|alt_img=Red Key te2.png|disp=Red Key}}, {{Item link|Keycards|alt_img=Cyan Keycard.png|disp=Cyan Keycard}} # {{Item link|Keys|alt_img=Green Key te2.png|disp=Green Key}}, {{Item link|Keycards|alt_img=Cyan Keycard.png|disp=Cyan Keycard}} # {{Item link|Keys|alt_img=Purple Key te2.png|disp=Purple Key}}, {{Item link|Keycard|alt_img=Red Keycard.png|disp=Red Keycard}} # {{Item link|Keys|alt_img=Red Key te2.png|disp=Red Key}} # {{Item link|Keys|alt_img=Yellow Key te2.png|disp=Yellow Key}} # {{Item link|Keys|alt_img=Green Key te2.png|disp=Green Key}}, {{Item link|Keycard|alt_img=Red Keycard.png|disp=Red Keycard}} # {{Item link|Keys|alt_img=Green Key te2.png|disp=Green Key}} # {{Item link|Keys|alt_img=Yellow Key te2.png|disp=Yellow Key}} # {{Item link|Keys|alt_img=Purple Key te2.png|disp=Purple Key}}, {{Item link|Keycards|alt_img=Cyan Keycard.png|disp=Cyan Keycard}} # {{Item link|Keys|alt_img=Cyan Key te2.png|disp=Cyan Key}} # {{Item link|Keys|alt_img=Red Key te2.png|disp=Red Key}} # {{Item link|Keys|alt_img=Yellow Key te2.png|disp=Yellow Key}}, # {{Item link|Keys|alt_img=Cyan Key te2.png|disp=Cyan Key}}, {{Item link|Keycard|alt_img=Red Keycard.png|disp=Red Keycard}} # {{Item link|Keys|alt_img=Red Key te2.png|disp=Red Key}} # {{Item link|Keys|alt_img=Green Key te2.png|disp=Green Key}} # (Riot Guard) {{Item link|Keys|alt_img=Purple Key te2.png|disp=Purple Key}}, {{Item link|Keycards|alt_img=Cyan Keycard.png|disp=Cyan Keycard}} # (Riot Guard) {{Item link|Keys|alt_img=Red Key te2.png|disp=Red Key}} == Ways to Escape == There are three ways to escape: one unique singleplayer escape, one unique multiplayer escape, and a perimeter breakout that can be done solo or with friends. === <u>It's A Long Shot [Solo]</u> === ====='''Preparation'''===== * Raise {{Item link|Intellect|alt_img=Intelligence TE2.png}} to at least 60. *Locate 1x{{Item link|Crowbar|alt_img=Crowbar Escapists 2.png}}. *Locate 1x {{Item link|Timber|alt_img=Timber te2.png}}, 2x {{Item link|Spring|alt_img=Spring te2.png}}, 1x {{Item link|Duct Tape|alt_img=Roll of Duct Tape Escapists 2.png}}, 1x {{Item link|Hammer|alt_img=Hammer te2.png}}, and 1x {{Item link|Coconut|alt_img=Coconut te2.png}}. *Craft a {{Item link|Makeshift Launcher}} and a {{Item link|Makeshift Helmet}}. For finding the items, coconuts will be found in desks (the desk on the roof of the theatre usually has one), and so will springs. In the main warden's table, there is a guaranteed spring. ====='''The Escape'''===== *Use the {{Item link|Crowbar|alt_img=Crowbar Escapists 2.png}} to fix the Human Cannon (east of the Big Tent in the middle of the map), *Interact the cannon with a {{Item link|Makeshift Launcher}} and a {{Item link|Makeshift Helmet}} in that order. *Escape! ===<u>Wind Up Merchant [Multiplayer]</u>=== ===== '''Preparation'''===== *Raise your {{Item link|Intellect|alt_img=Intelligence TE2.png}} to 70. *Locate{{Item link|Circuit Board|alt_img=Circuit Board te2.png}}, {{Item link|Wire|alt_img=Wire te2.png}}, {{Item link|Lighter|alt_img=Lighter te2.png}}, {{Item link|Comb|alt_img=Comb te2.png}} or {{Item link|Toothbrush|alt_img=Toothbrush te2.png}}. *Locate{{Item link|Piece of String}}, and a {{Item link|Handkerchief}}. *Find the {{Item link|Enclosure Keys}} (they are located at a desk behind a [[Multiplayer Door|multiplayer door]] south of the kennels), *Locate and knock out guards with {{Item link|Keycard|alt_img=Red Keycard.png|disp=Red Keycard}} and {{Item link|Keycards|alt_img=Cyan Keycard.png|disp=Cyan Keycard}}. Copy their keycards with {{Item link|Circuit Board|alt_img=Circuit Board te2.png}} and{{Item link|Wire|alt_img=Wire te2.png}}, then craft and use {{Item link|Molten Plastic|alt_img=Molten Plastic te2.png}} to make{{Item link|Keycard|alt_img=Fake Red Keycard.png|disp=Fake Red Keycard}} and {{Item link|Keycard|alt_img=Fake Cyan Keycard.png|disp=Fake Cyan Keycard}}. *Take the{{Item link|Keycard|alt_img=Fake Red Keycard.png|disp=Fake Red Keycard}} onto the roof using the ladder between the mess hall and show tent, then enter the room with the red keycard and get the {{Item link|Chattering Teeth}} from the desk within. *Use the {{Item link|Chattering Teeth}},{{Item link|Piece of String}}, and{{Item link|Handkerchief}} to craft a {{Item link|Wind-Up Mouse}}, ====='''The''' E'''scape''' ===== *Take the {{Item link|Wind-Up Mouse}},{{Item link|Enclosure Keys}}, and {{Item link|Keycard|alt_img=Fake Cyan Keycard.png|disp=Fake Cyan Keycard}} and everyone in your team. * Head for the elephant lockup on the southwest of the map. Open the front gates with {{Item link|Enclosure Keys}}, then get behind the elephant cage with the {{Item link|Keycard|alt_img=Fake Cyan Keycard.png|disp=Fake Cyan Keycard}} and release the mouse into the elephant cage. *Escape! ===<u>Perimeter Breakout [Solo/Multiplayer]</u>=== ==== '''Method 1''' ==== =====Preparation===== *Raise your {{Item link|Intellect|alt_img=Intelligence TE2.png}} to 60 *Locate 1x {{Item link|Talcum Powder|alt_img=Tub of Talcum Powder te2.png}}, 1x {{Item link|Toothpaste|alt_img=Toothpaste te2.png}}, 1x{{Item link|Lighter|alt_img=Lighter te2.png}}, 1x{{Item link|Comb|alt_img=Comb te2.png}} or {{Item link|Toothbrush|alt_img=Toothbrush te2.png}} (or 2 each, optional) *Locate 4x {{Item link|File|alt_img=File te2.png}}, 3x {{Item link|Duct Tape|alt_img=Roll of Duct Tape te2.png}}, 2x {{Item link|Pillow|alt_img=Pillow te2.png}}, 1x{{Item link|Bed Sheet|alt_img=Bed Sheet te2.png}}, and 1x {{Item link|Guard Outfit|alt_img=Guard Outfit te2.png}} or{{Item link|Infirmary Outfit|alt_img=Infirmary Outfit te2.png}}. *Craft a {{Item link|Sturdy Cutters|alt_img=Sturdy Cutters te2.png}}, a {{Item link|Bed Dummy|alt_img=Bed Dummy te2.png}}. Also craft a {{Item link|Wad of Putty|alt_img=Wad of Putty te2.png}} and a{{Item link|Molten Plastic|alt_img=Molten Plastic te2.png}} (or 2 each, optional) *Find and knock out guard with {{Item link|Keys|alt_img=Cyan Key te2.png|disp=Cyan Key}}. Use{{Item link|Wad of Putty|alt_img=Wad of Putty te2.png}} to copy the{{Item link|Keys|alt_img=Cyan Key te2.png|disp=Cyan Key}} and obtain the {{Item link|Key Mould|alt_img=Key Mould te2.png}}, then use {{Item link|Molten Plastic|alt_img=Molten Plastic te2.png}} to craft a{{Item link|Key|alt_img=Plastic Cyan Key te2.png|disp=Plastic Cyan Key}}. *Optional: Craft a {{Item link|Key|alt_img=Plastic Red Key te2.png|disp=Plastic Red Key}} using the same method above. =====The Escape ===== *Place your {{Item link|Bed Dummy|alt_img=Bed Dummy te2.png}} in your bed and check in at last roll call on 21:00. *At the end of roll call, wear your{{Item link|Guard Outfit|alt_img=Guard Outfit te2.png}} or{{Item link|Infirmary Outfit|alt_img=Infirmary Outfit te2.png}} then head to the room with ladder, climb up the ladder and follow the wooden planks until you get to the fence with a red door on it. Either cut through the fence with the{{Item link|Sturdy Cutters|alt_img=Sturdy Cutters te2.png}}, or use your{{Item link|Key|alt_img=Plastic Red Key te2.png|disp=Plastic Red Key}} if you have it. *Continue following the wooden plants and use your {{Item link|Key|alt_img=Plastic Cyan Key te2.png|disp=Plastic Cyan Key}} on the way to open the door. *Cut through both fences at the end, then hop off the roof and run past the perimeter. *Escape! ====Method 2==== ====='''Preparation'''===== *Raise your {{Item link|Intellect|alt_img=Intelligence TE2.png}} to 60 *Locate 1x {{Item link|Talcum Powder|alt_img=Tub of Talcum Powder te2.png}}, 1x {{Item link|Toothpaste|alt_img=Toothpaste te2.png}}, 1x{{Item link|Lighter|alt_img=Lighter te2.png}}, 1x{{Item link|Comb|alt_img=Comb te2.png}} or {{Item link|Toothbrush|alt_img=Toothbrush te2.png}}. *Locate 1x {{Item link|Timber|alt_img=Timber te2.png}}, 1x {{Item link|File|alt_img=File te2.png}}, 3x {{Item link|Duct Tape|alt_img=Roll of Duct Tape te2.png}}, 3x {{Item link|Sheet of Metal|alt_img=Sheet of Metal te2.png}}, 2x {{Item link|Pillow|alt_img=Pillow te2.png}}, 1x {{Item link|Bed Sheet|alt_img=Bed Sheet te2.png}}, and 1x {{Item link|Guard Outfit|alt_img=Guard Outfit te2.png}} or{{Item link|Infirmary Outfit|alt_img=Infirmary Outfit te2.png}}. *Craft a {{Item link|Sturdy Shovel|alt_img=Sturdy Shovel te2.png}} and a {{Item link|Bed Dummy|alt_img=Bed Dummy te2.png}}, as well as a {{Item link|Wad of Putty|alt_img=Wad of Putty te2.png}} and a{{Item link|Molten Plastic|alt_img=Molten Plastic te2.png}}. *Locate and knock out guards with {{Item link|Keys|alt_img=Cyan Key te2.png|disp=Cyan Key}}. Use{{Item link|Wad of Putty|alt_img=Wad of Putty te2.png}} to copy the{{Item link|Keys|alt_img=Cyan Key te2.png|disp=Cyan Key}} and obtain the {{Item link|Key Mould|alt_img=Key Mould te2.png}}, then use {{Item link|Molten Plastic|alt_img=Molten Plastic te2.png}} to craft the{{Item link|Key|alt_img=Plastic Cyan Key te2.png|disp=Plastic Cyan Key}}. ====='''The Escape''' ===== *Place your {{Item link|Bed Dummy|alt_img=Bed Dummy te2.png}} in your bed and check in at last roll call on 21:00. *At the end of roll call, wear either {{Item link|Guard Outfit|alt_img=Guard Outfit te2.png}} or{{Item link|Infirmary Outfit|alt_img=Infirmary Outfit te2.png}}, then head north and hide between the shower and guard quarters. Wait until 23:00, then sneak behind the fence with the{{Item link|Key|alt_img=Plastic Cyan Key te2.png|disp=Plastic Cyan Key}}. *Start digging under the fence using your {{Item link|Sturdy Shovel|alt_img=Sturdy Shovel te2.png}} and run to the other side. Be careful since guards may walk pass that area and spot the tunnel entrance on the ground. *Escape! == Videos == '''It's A Long Shot Guides''' {{#ev:youtube|BKtJBNneVSw}} {{#ev:youtube|jzgxtj0EBIY}} '''Wind Up Merchant Guide''' {{#ev:youtube|LqAaYyjtx1c}} '''Perimeter Breakout Guides''' {{#ev:youtube|nXsoZ7KkrOc}} {{#ev:youtube|evC6TAkTGUE}} ==Trivia== This is the only prison in the second game to feature a unique routine, which is the Show time. [[Category:The Escapists 2 Maps]] [[Category:DLC]]
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