The player can take on several jobs that allows them to advance within the game. This can be expected to include building relationships with non player characters, scavenging resources, and taking part in events that affect the game world. Sometimes these jobs are often quite difficult to complete and take some time.
There are currently 10 jobs available in the game. In The Escapists 2, there are an additional variety of jobs.
Completing the quota for the work period will result in being paid. Performing additional work once the quota has been met will not result in additional money, so it is safe to leave once the quota has been met. If you have completed your quota, the guards will not come after you for being seen outside of your workroom. Exceptions to this include the jobs Janitor, Gardener, Mailman, and Library. If you have not completed your quota by the end of the block, the warden will fire you from the job.
You can apply for any vacant job at the job board; jobs except default will require a number of intellect in order to get the job. You cannot apply for any job if your Guard Heat is at 50% or above.
If the job you want is taken, you can get inmates fired by distracting them from completing their quota. There are different ways of doing this, you can make them follow you if they have an opinion of 80 or higher, or you can attack them. Instead of knocking them out, get them to chase you, as you'll need to knock them out multiple times in order to get them fired. If you do knock them out, steal their shirt so they'll have to go get one from their cell. You can also tie them up, but this causes their OPN to drop to zero.
- 1 The Escapists Jobs
- 2 The Escapists 2 Jobs
The Escapists Jobs[edit | edit source]
Laundry[edit | edit source]
Get Dirty Outfits from the laundry storage, put it in the laundry machine, then put the cleaned clothes into the clean laundry storage. You need to wash 15 outfits (or 10 in the Xbox One edition or 4 on mobile) to fulfill the quota.
Salary: $30 (Jungle Compound), $35 (Center Perks)
Kitchen[edit | edit source]
Utility: The job gives you access to an infinite supply of Cooked Food, which can be used to decrease fatigue by 10% or raise the opinion of other inmates by 10. Since Cooked Food is not contraband, a Contraband Pouch isn't required to smuggle it out.
Salary : $45 (Shankton State Pen and Center Perks)
Metal Shop[edit | edit source]
Utility: This gives you access to unlimited Sheets of Metal as long as you can deal with the scanner! You can use this to create/upgrade your Shovel and create Plated Outfits for a large increase in defense. It also has the best salary from all jobs.
Intellect needed: 80 INT
Salary: $70 or $30 on console version (HMP-Irongate and Shankton State Pen), $70 (Center Perks), $30 (Banned Camp)
Janitor[edit | edit source]
Collect a mop, broom, or hoe from the janitor's office and use it to remove patches of dirt you find around the prison.
Utility: Take the Tub of Bleach from the storage. Whenever an inmate is knocked out take their Inmate Outfit, make an Infirmary Overalls, and give it to inmates to raise their opinion. Alternatively, you can craft a Jar of Ink with the overalls to get a Guard Outfit.
Salary $30 (Center Perks), $20 (Elsewhere)
Mailman[edit | edit source]
Collect letters from the mailroom and deliver them to other inmates. You can "give" the letters to the inmates directly if you find them. You can also leave the items ON the desks, not IN : Select the mail from the inventory and click the desk to put the mail on it. Putting the mail inside the desk will do nothing. You need to deliver 7 mails to fulfill the quota. The "Task Master" in Santa's Sweatshop is a rename of this job.
Utility: Can be used to enter other inmates cells during work period without being yelled at by the guards.
Intellect needed: 70 INT
Santa's Sweatshop DLC Task Master Salary: $5
Woodshop[edit | edit source]
Utility: This job is very useful for getting Timber (useful tool for crafting tools and Timber_Brace), but be careful, as you will have to pass with a Contraband Pouch or chip a hole in the wall. This is not needed in Shankton State Pen since there is no Contraband Detector in the entrance to wood-shop. This is also useful for getting a Wooden_Doll in Santa's Sweatshop.
You can dig tunnels in Woodshop, since you have access to timbers (needed to make supports). But beware, the guards patrol it, and if you find holes / tunnels you'll be sent to solitary.
Intellect needed: 55 INT
Gardener[edit | edit source]
Grab a Hoe or a Rake from Gardening supply crate and use it to remove weeds around the prison.
New weed will always spawn somewhere else in the prison when you remove a weed, sometimes in the same spot you just removed one.
Utility: You can freely roam the prison while doing your job. You can use the Hoe as a 2/6 weapon, which is as efficient as a Comb Shiv, Toothbrush Shiv, and a Comb Blade. Note: In the prison Stlag Flucht, the guards don't patrol the area or go inside the job area, so you can use trowls or other digging tools to dig tunnels but cover the hole with the desk and be careful about metal detectors!
Salary: $13 - $33
Tailor (Called Outfit Making on Console and Mobile)[edit | edit source]
Take 3 Fabrics, craft it into a piece of clothing and place it in the container. You need to make 15 clothes to fulfill your quota.
Intellect needed: 33 INT
Deliveries (Called Unloading on Console and Mobile)[edit | edit source]
Take a package and place it in the proper container. You must to put 25 boxes in the good containers to fulfill the quota, or 6 boxes on the Nintendo Switch version. Currently one of the jobs with the highest payout.
Utility: The Guards do not patrol this space, allowing you to store Contraband items there (The guards of HMP-Irongate WILL patrol!). The space is also often adjacent to outside space and can be used as an easy access to outside with a Fake Wall Block or a Poster.
Intellect needed: 65 INT
Salary : $55
Library[edit | edit source]
Collect books from the library and deliver them to the inmates they're addressed to. You can either give it to them personally or leave it ON (not in) their cell desk. You must deliver a minimum of 7 books to fulfill the quota. You can fulfill the quota quicker if you give the books to the inmates personally (only 5 books required).
Utility: This job allows you to freely enter other inmates' cells, similarly to the Mailman job. You also can obtain infinite books for your use.
Salary : $15 (everywhere)
The Escapists 2 Jobs[edit | edit source]
Universal Jobs[edit | edit source]
These jobs can be found in any prison, though each prison only has four jobs available. Jobs available in a prison do not change.
Mail Sorting[edit | edit source]
Take packages of letters from the container and place them in the 'coloring machine'. Take the colored mail package and place it in the corresponding container.
Painting[edit | edit source]
No requirements [verify]
Farming[edit | edit source]
Take Seeds and a Trowel from the supply room. Use the Trowel to 'dig holes' (not digging tunnels), then place the seeds into the holes. You can also 'harvest' the plants later to obtain a Potted Plant for each full-grown crop.
Woodwork[edit | edit source]
Take Timber from the supply box. Use it to craft Unglued Furniture, craft that with Glue to make Glue Readied Furniture, place that in the machine to make Finished Furniture, place the final product in a bin.
Plumbing[edit | edit source]
No requirements [verify]
Kennels[edit | edit source]
Take Dog Bowls from a bin and place them on mats in front of doghouses. Take Dog Feed from the bag and fill the bowls with them. (You don't have to feed every dog to complete your quota.)
Doing this job successfully will increase dogs' opinions of you - dogs with high opinions will not sniff you for contraband. Note that you cannot see a dog's opinion.
No requirements [verify]
Waste Disposal[edit | edit source]
Take Face Masks and Rubber Gloves from a bin. Then, take bags of trash from the bin and place them in the incinerators of matching color (they can be red, green or blue.)
Requires 50 strength and 30 intellect [verify]
Shoe Making[edit | edit source]
Take Shoe Bodies and Shoe Soles from a bin. Craft them into Machine Ready Shoes. Place these in a machine to get Ready Shoes. Craft two Ready Shoes together to make Pairs of Shoes, then place these in a bin.
Requires 30 strength and 80 intellect.
Kitchen[edit | edit source]
Take Pastry Cases and Pie Fillings from the fridge. Craft them into an Uncooked Pie. Place the Uncooked Pie in the oven. When the oven is activated, a bar will show up with three sections, from left to right: blue, green, red. A small indicator moves slowly from left to right, and you must interact again when it is in the green zone to obtain a Cooked Pie. Blue zone will yield an Uncooked Pie [verify], while red zone yields Burnt Pie. Once you have a Cooked Pie, place it on the counter to complete part of your quota.
Requires 30 strength and 40 intellect.
Prison-Exclusive Jobs[edit | edit source]
These jobs are exclusive to certain prisons.
Tree Decorating[edit | edit source]
This job is exclusive to Santa's Shakedown. Take Tree Decorations (4 in total, there are four trees) from the supply box. Find each tree in the compound and decorate them in a similar manner to fixing toilets.
Toy Making[edit | edit source]
Exclusive to Santa's Shakedown. Take Timber from a box, place it in a machine to make a Wooden Soldier. Craft a Readied Paint Brush from materials in the box, then craft that with Wooden Soldier to make a Painted Wooden Soldier. Place this in a bin.
Destroying Letters[edit | edit source]
Exclusive to Snow Way Out. Take letter bags from the bin and place them in the incinerator.
Mining[edit | edit source]
Exclusive to H.M.P Offshore [verify, may be a universal job].
Take Heavy Duty Protectors from a bin. Then take some minerals from a bin and place them on the machine of corresponding color (they can be red, green or blue).