The player can take on several jobs that allows them to advance within the game. This can be expected to include building relationships with non player characters, scavenging resources, and taking part in events that affect the game world.
There are currently 10 jobs available in the game.
Completing the quota for the work period will result in being paid. Performing additional work once the quota has been met will not result in additional money, so it is safe to leave once the quota has been met. If you have completed your quota, the guards will not come after you for being seen outside of your workroom. Exceptions to this include the jobs Janitor, Gardener, Mailman, and Library. If you have not completed your quota by the end of the block, the warden will fire you from the job.
You can apply for any vacant job at the job board; jobs except default will require a number of intellect in order to get the job. You cannot apply for any job if your Guard Heat is at 50% or above.
If the job you want is taken, you can get inmates fired by distracting them from completing their quota. There are different ways of doing this, you can make them follow you if they have high enough OPN, or you can attack them. Instead of knocking them out, get them to chase you, as you'll need to knock them out multiple times in order to get them fired. If you do knock them out, steal their shirt so they'll have to go get one from their cell. You can also tie them up, but this causes their OPN to drop to zero.
Laundry[edit | edit source]
Get Dirty Outfits from the laundry storage, put it in the laundry machine, then put the cleaned clothes into the clean laundry storage. You need to wash 10 outfits (or 6 in the Xbox One edition) to fulfill the quota.
Salary: $25 (Jungle Compound), $40 (Center Perks)
Kitchen[edit | edit source]
Utility: The job gives you an access to an infinite supply of Cooked Food, which can be used to decrease fatigue by 10% or raise the opinion of other inmates by 9. Since Cooked Food is not contraband, a Contraband Pouch isn't required to smuggle it out.
Salary : $45 (Shankton State Pen and Center Perks)
Metal Shop[edit | edit source]
Utility: This gives you access to unlimited Sheets of Metal as long as you can deal with the scanner! You can use this to create/upgrade your Shovel and create Plated Outfits for a large increase in defense. It also has the best salary from all jobs.
Intellect needed: 70 INT
Salary: $60 or $20 on console version (HMP-Irongate and Shankton State Pen), $70 (Center Perks), $30 (Banned Camp)
Janitor[edit | edit source]
Collect a mop, broom, or hoe from the janitor's office and use it to remove patches of dirt you find around the prison.
Utility: Take the Tub of Bleach from the storage. Whenever an inmate is knocked out take their Inmate Outfit, make an Infirmary Overalls, and give it to inmates to raise their opinion. Alternatively, you can craft a Jar of Ink with the overalls to get a Guard Outfit.
Salary $25 (Center Perks), $20 (Elsewhere)
Mailman[edit | edit source]
Collect letters from the mailroom and deliver them to other inmates. You can "give" the letters to the inmates directly if you find them. You can also leave the items ON the desks, not IN : Select the mail from the inventory and click the desk to put the mail on it. Putting the mail inside the desk will do nothing. You need to deliver 7 mails to fulfill the quota. The "Task Master" in Santa's Sweatshop is a rename of this job.
Utility: Can be used to enter other inmates cells during work period without being yelled at by the guards.
Intellect needed: 50 INT
Santa's Sweatshop DLC Task Master Salary: $5
Woodshop[edit | edit source]
Utility: This job is very useful for getting Timber (useful tool for crafting tools and Timber_Brace), but be careful, as you will have to pass with a Contraband Pouch or chip a hole in the wall. This is not needed in Shankton State Pen since there is no Contraband Detector in the entrance to wood-shop. This is also useful for getting a Wooden_Doll in Santa's Sweatshop.
You can dig tunnels in Woodshop, since you have access to timbers (needed to make supports). But beware, the guards patrol it, and if you find holes / tunnels you'll be sent to solitary.
Intellect needed: 50 INT
Gardener[edit | edit source]
Grab a Hoe or a Rake from Gardening supply crate and use it to remove weeds around the prison.
New weed will always spawn somewhere else in the prison when you remove a weed, sometimes in the same spot you just removed one.
Utility: You can freely roam the prison while doing your job. You can use the Hoe as a 2/5 weapon, which is as efficient as a Comb Shiv, Toothbrush Shiv, and a Comb Blade.
Salary: $10 - $30
Tailor[edit | edit source]
Take 3 Fabrics, craft it into a piece of clothing and place it in the container. You need to make 10 clothes to fulfill your quota.
Intellect needed: 30 INT
Deliveries[edit | edit source]
Take a package and place it in the proper container. You must to put 19 boxes in the good containers to fulfill the quota. Currently one of the jobs with the highest payout.
Utility: The Guards do not patrol this space, allowing you to store Contraband items there (The guards of HMP-Irongate WILL patrol!). The space is also often adjacent to outside space and can be used as an easy access to outside with a Fake Wall Block or a Poster.
Intellect needed: 60 INT
Salary : $50
Library[edit | edit source]
Collect books from the library and deliver them to the inmates they're addressed to. You can either give it to them personally or leave it ON (not in) their cell desk. You must deliver a minimum of 7 books to fulfill the quota. You can fulfill the quota quicker if you give the books to the inmates personally (only 5 books required).
Utility: This job allows you to freely enter other inmates' cells, similar to the Mailman job. You also can obtain infinite books for your use.
Salary : $10(everywere)