The Escapists Wiki
No edit summary
Tag: Visual edit
(22 intermediate revisions by 13 users not shown)
Line 2: Line 2:
 
| image = Fhurst Peak Correctional.png
 
| image = Fhurst Peak Correctional.png
 
| caption = DLC Prison
 
| caption = DLC Prison
  +
| seclvl = Medium Security
| seclevel =
 
| difficulty =
+
| difficulty = Moderate
| inmates = 14
+
| inmates = 15
 
| guards = 10
 
| guards = 10
 
}}
 
}}
The jail "Fhurst Peak Correctional" is a DLC jail accessible by pressing the wrench on the jails select page. It is considered one of the harder prisons. It was the second map to be added after [[Shankton State Pen]] Prison was replaced by [[Fhurst Peak Correctional]]. It was then replaced by [[Center Perks]] and became a DLC prison.
+
The jail "Fhurst Peak Correctional" is a [[DLC]] prison in The Escapists. It is available on the Mobile version, the Switch version, and the PC version. It is considered one of the harder prisons. It was supposed to be the second map to be added after [[Shankton State Pen]], but it was replaced by [[Fhurst Peak Correctional]]. It was then replaced by [[Center Perks]] and became a DLC prison. Oddly enough, the prison has it's own unique free time music when playing on Nintendo Switch, but not on any other platform.
  +
  +
On Switch and Mobile, only four guards patrol the prison, so it is not possible to escape through a takeover.
  +
[[File:Map of the facility.png|thumb]]
   
 
==Schedule==
 
==Schedule==
  +
  +
=== '''PC''' ===
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
Line 34: Line 39:
 
| 23:00 - 08:00 || Lights Out
 
| 23:00 - 08:00 || Lights Out
 
|-
 
|-
  +
|}
  +
  +
=== Switch/Mobile ===
  +
{|
  +
|8:00 - 9:00
  +
|Morning Rollcall
  +
|-
  +
|9:00 - 10:00
  +
|Breakfast
  +
|-
  +
|10:00 - 13:00
  +
|Leisure / Work Period
  +
|-
  +
|13:00 - 14:00
  +
|Exercise Period
  +
|-
  +
|14:00 - 17:00
  +
|Afternoon Free Period
  +
|-
  +
|17:00 - 18:00
  +
|Dinner
  +
|-
  +
|18:00 - 21:00
  +
|Leisure / Work Period
  +
|-
  +
|21:00 - 22:00
  +
|Showers
  +
|-
  +
|22:00 - 23:00
  +
|Evening Rollcall
  +
|-
  +
|23:00 - 8:00
  +
|Lights Out
 
|}
 
|}
   
Line 55: Line 93:
 
* Intelligence 80+
 
* Intelligence 80+
 
* Plastic Utility Key
 
* Plastic Utility Key
* Guard Outfit
+
*Guard Outfit
 
* Sheet Rope
 
* Sheet Rope
 
* Bed Dummy
 
* Bed Dummy
Line 73: Line 111:
   
 
5. THEN RUN! FREEDOM!
 
5. THEN RUN! FREEDOM!
  +
  +
=== Alternate Strategy ===
  +
Get the entrance key, staff key, guard suit, timber brace and a sturdy shovel.
  +
  +
During evening rollcall place a bed dummy in bed and put on the guard suit. (before jail lock)
  +
  +
Walk out the door to outisde above the roll call area, go left with key through fence. In the upper left above the crate next to wall start digging. Underground, dig 2 spaces up, use brace, dig another space up. Now dig to surface.
  +
  +
FREEDOM!
  +
  +
=== Alternate Non-Key Strategy ===
  +
What you need
  +
  +
-Sturdy shovel
  +
  +
-Pickaxe or a lot of plastic forks
  +
  +
-rope
  +
  +
-lightweight cutters
  +
  +
-poster
  +
  +
Once you have these items, dig a hole in the back of your cell into the utility tunnel, then dig under the door to get out onto the roof,, then make your way to the starting gate and cut your way to freedom!
  +
  +
  +
  +
== Notes ==
  +
On the PC version is a chance of free stash spawning in the janitorial closet.
  +
  +
== Bugs ==
  +
  +
=== Switch/Mobile ===
  +
  +
* Inmates will occasionally walk inside the utility closets that run behind the cells.
  +
* Inmates will occasionally walk out the front or back gate and walk around the perimeter of the prison before coming back inside.
  +
* Some of the speed bags in the gym have the inmates facing downwards instead of towards the bags.
  +
  +
<br />
  +
[[Category:The Escapists 1 Maps]]
  +
[[Category:DLC]]
  +
[[Category:Paid DLC]]

Revision as of 16:33, 18 December 2020

Fhurst Peak Correctional
Fhurst Peak Correctional
DLC Prison
Details
Security Level:
Medium Security
Difficulty:
Moderate
Inmates:
15
Guards:
10

The jail "Fhurst Peak Correctional" is a DLC prison in The Escapists. It is available on the Mobile version, the Switch version, and the PC version. It is considered one of the harder prisons. It was supposed to be the second map to be added after Shankton State Pen, but it was replaced by Fhurst Peak Correctional. It was then replaced by Center Perks and became a DLC prison. Oddly enough, the prison has it's own unique free time music when playing on Nintendo Switch, but not on any other platform.

On Switch and Mobile, only four guards patrol the prison, so it is not possible to escape through a takeover.

Map of the facility

Schedule

PC

08:00 - 09:00 Morning Rollcall
09:00 - 10:00 Breakfast
10:00 - 13:00 Leisure / Work Period
13:00 - 14:00 Afternoon Rollcall
14:00 - 16:00 Free Period
16:00 - 17:00 Evening Meal
17:00 - 18:00 Exercise Period
18:00 - 19:00 Shower Period
19:00 - 22:00 Free Period
22:00 - 23:00 Evening Rollcall
23:00 - 08:00 Lights Out

Switch/Mobile

8:00 - 9:00 Morning Rollcall
9:00 - 10:00 Breakfast
10:00 - 13:00 Leisure / Work Period
13:00 - 14:00 Exercise Period
14:00 - 17:00 Afternoon Free Period
17:00 - 18:00 Dinner
18:00 - 21:00 Leisure / Work Period
21:00 - 22:00 Showers
22:00 - 23:00 Evening Rollcall
23:00 - 8:00 Lights Out

Jobs

  • Janitor (default)
  • Laundry
  • Kitchen
  • Woodshop
  • Metalshop

Strategies

How to escape:

Things you need -

  • Intelligence 80+
  • Plastic Utility Key
  • Guard Outfit
  • Sheet Rope
  • Bed Dummy
  • Sturdy Shovel or Multitool
  • Timber Brace (you only need one)

- Chip into the big utility area to hide your escape/contraband items. Fill gap with a poster. Put 3 bed sheets on the bars of your cell

At Night -

1. Place Bed Dummy after the names of cell search have been mentioned

2. Grab: Plastic Utility Key, Sheet Rope, Guard Outfit, Multitool/Sturdy Shovel and Timber Brace

3. Go to utility area and go right until you see a ladder. Go up it and use Sheet Rope on the wall at the right

4. Dig under when you see the blue wall. When underground, place the brace. Dig up the other side of the wall

5. THEN RUN! FREEDOM!

Alternate Strategy

Get the entrance key, staff key, guard suit, timber brace and a sturdy shovel.

During evening rollcall place a bed dummy in bed and put on the guard suit. (before jail lock)

Walk out the door to outisde above the roll call area, go left with key through fence. In the upper left above the crate next to wall start digging. Underground, dig 2 spaces up, use brace, dig another space up. Now dig to surface.

FREEDOM!

Alternate Non-Key Strategy

What you need

-Sturdy shovel

-Pickaxe or a lot of plastic forks

-rope

-lightweight cutters

-poster

Once you have these items, dig a hole in the back of your cell into the utility tunnel, then dig under the door to get out onto the roof,, then make your way to the starting gate and cut your way to freedom!


Notes

On the PC version is a chance of free stash spawning in the janitorial closet.

Bugs

Switch/Mobile

  • Inmates will occasionally walk inside the utility closets that run behind the cells.
  • Inmates will occasionally walk out the front or back gate and walk around the perimeter of the prison before coming back inside.
  • Some of the speed bags in the gym have the inmates facing downwards instead of towards the bags.